AquaWars Development Diary – Week 5
Sunday, May 13th, 2012
5 weeks in. I don’t like starting out like this, but I had yet another real life set back this week. My dad was having chest pains and ended up in the ER. Turns out he had a minor heart attack and had to have a stent put in. He is doing ok now, thank [...]
Posted in Development, iOS, iPad, iPhone
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AquaWars Development Diary – Week 4
Saturday, May 5th, 2012
Here we are again, yet another week has gone by. This week was a lot more productive, but I still feel that I could’ve done better. I guess that is Just part of being an indie developer. This week I began to work on some of the in game menus. The main reason I did [...]
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AquaWars Development Diary – Week 3
Friday, April 27th, 2012
So it is the end of the third week. Unfortunately life has thrown a couple of obstacles in the way, meaning I did not get as much done thus week as I wanted to. On Sunday I got a stomach virus that made it quite difficult to work on anything, and the next two days [...]
Posted in Development, iOS, iPad, iPhone
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AquaWars Development Diary – Week 2
Friday, April 20th, 2012
So the second week of development has come to an end. This week was primarily back end work to build foundations for the game, although I did end up adding a few cool front end features as well. I’ll go over one of those first. One thing I knew I wanted in the game since [...]
AquaWars Development Diary – Week 1
Thursday, April 12th, 2012
So since I have had this blog for nearly two years and barely posted anything I have decided to begin using it. I will be posting weekly updates on my progress with my current project, AquaWars X (Working title). The game is a remake of my second game, AquaWars. I worked on that game while [...]
Posted in Development, iOS, iPad, iPhone
Tagged AquaWars, Development, iOS, iPad, iPhone, Universal
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Christmas Sale!
Saturday, December 17th, 2011
I have decided to do a Christmas sale on some of my apps; DoneIt for iPhone, Move!, FridgeNote, AquaWars and SwiftBrowser will all be free starting today! (12/17/11) For a limited time only, download now! Merry Christmas everyone! DoneIt for iPhone Move! FridgeNote (iPad only) AquaWars SwiftBrowser
RocketChimp Update Coming
Tuesday, November 1st, 2011
An update to Rocket Chimp is nearly ready to be submitted. This update will be more of a technical update, including many new iOS 5 features. It will add iCloud support for syncing high scores and achievements between your devices. Also it will use the new Twitter integration to make tweeting much easier, no longer [...]
Posted in Development, iOS, iPad, iPhone
Tagged iCloud, iOS, iOS 5, iPad, iPhone, rocketchimp
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DoneIt for iPhone Brings Simple Task Management to iOS
Thursday, October 20th, 2011
Raleigh, North Carolina – Independent developer Swift Fox Software is announcing their newest iOS application, DoneIt for iPhone 2.0.0. DoneIt is a simple and intuitive task management application that allows for lightning fast list entry, simple organizational functions and will soon be enabled to use iCloud syncing in a free update.
Long Time, No Update
Sunday, October 9th, 2011
So yet again I have not updated the site. This is going to change this time, for real. In the past few weeks I have been working on an complete redesign of an old task management app I called DoneIt. It is now complete and will be released to the app store on Thursday. The [...]
Rocket Chimp Featured!
Wednesday, April 27th, 2011
Rocket Chimp has been featured in a few New & Noteworthy sections on the App Store! They are only viewable in iTunes and not actually on the device, but hey, I’ll take what I can get. The sections are iPad Family Games, iPad Action Games and iPhone Family Games.